

I already harped on the forgettable story and boring visuals, but I also have to point out that the one dungeon I’ve played thus far was very lackluster even if the final boss required me to use interrupts and dodges a bit more intelligently than I had before. I suspect this will make the game an absolute hellscape to balance for PvP, but in terms of PvE gameplay and the sensation of character advancement, I don’t think I could love Elyon more.Īnd that’s kind of a problem, primarily because it brings into stark relief how absolutely vanilla the game’s world is otherwise. In short, I feel like I’ve just scratched the surface.Īll in all, the systems surrounding Elyon are crunchy in the best way, providing what feels like a wide variety of paths for creativity when it comes to character builds. There is a Breakthrough type of gear that can be equipped which also opens up a new hotbar button and has unique passives. There are ways to improve the tier of gear you have. There’s some sort of Mana Awakening system that I haven’t unlocked yet that opens up another skill slot along with more stat customization. There are limited hotbar slots but lots of skills to open up by leveling, and each one feels distinctive enough that creating a class that plays the way you want feels feasible.
Elyon best pvp class free#
Skills have their own points system as well, with more points earned by leveling that can be spent to wholesale change how attacks work in four different ways - two of them available from the start and two others attainable as drops or free login reward gifts (at least during this round of beta whether that will be the case at launch or not isn’t confirmed).Īnd these are just the things I’ve unlocked so far.

On top of that, each type of gem has its own passive tree that unlocks the more types of gems and higher grade of gems that are slotted into gear.Īnd that’s just the gem system. There are some typical advancement systems at play here like slotting gems into gear to improve it, as well as polishing said gems and combining them to improve their grade, but adding and improving those gems awards points that can be spent on passives.

This would be passable on its own, but the other thing that kept me coming back was the absolutely meaty progression and customization systems that Elyon offers. A bit like a sequel to TERA in a good way, then. It all combines to make some of the more interesting action combat that I’ve seen. Some skills paint a shape on the ground to indicate when an effect will go off much like WildStar did, but then there are certain skills that are simply instant line-of-sight or lines or conal shots, or some skills require you to “paint” enemies and then press the button again to engage. For lack of a better comparison, this game feels very much like WildStar in its combat model but with mouselook targeting and a few important differences. What kept me coming back night after night to Elyon was two things, the first of which is the combat. What I’m basically saying is the story and setting are throwaway. There’s also some mysterious hood-wearing dude. I’m also following the Vulpin faction story, which has me helping defend an heir to the throne. The titular world of Elyon is, apparently, something that both of the game’s factions want to get to for reasons that are being teased as some great mystery that I don’t particularly care about. The game’s story follows some similarly forgettable territory. There’s something about interdimensional portals, some largely forgettable monsters, and vistas that frankly weren’t exactly engaging. The game’s world and setting is about as much of a letdown as I was fearing, replacing a great deal of the more interesting aspects that were showcased before for your bog standard fantasy world… stuff. Note that I wrote “how it plays,” which is easily Elyon’s strength. So, with that bar set rather low, consider me pleasantly surprised all the same by how Elyon plays. airship large-scale PvP combat and a neat-looking world, into what appeared on the surface as TERA 2, I was not really holding much hope for Elyon. Watching it be transmuted from Ascent: Infinite Realm, an intriguing steampunk world with what looked like interesting airship vs. I’m going to be perfectly honest, I went in to Elyon with some pretty low expectations.
